23 lines
619 B
C++
23 lines
619 B
C++
#pragma once
|
|
|
|
#include <godot_cpp/classes/resource_format_loader.hpp>
|
|
|
|
namespace godot
|
|
{
|
|
|
|
class LeanCLRScriptLoader : public ResourceFormatLoader
|
|
{
|
|
GDCLASS(LeanCLRScriptLoader, ResourceFormatLoader)
|
|
|
|
public:
|
|
PackedStringArray _get_recognized_extensions() const override;
|
|
bool _handles_type(const StringName& p_type) const override;
|
|
String _get_resource_type(const String& p_path) const override;
|
|
Variant _load(const String& p_path, const String& p_original_path, bool p_use_sub_threads, int32_t p_cache_mode) const override;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
};
|
|
|
|
} // namespace godot
|