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2025-07-02 00:00:38 +08:00
//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============
//
// Purpose: Class to define the main game menu
//
// $NoKeywords: $
//=============================================================================
#ifndef MAINMENU_H
#define MAINMENU_H
#include <string>
#include <vector>
#include "GameEngine.h"
#include "SpaceWar.h"
#include "BaseMenu.h"
#include "SpaceWarClient.h"
class CMainMenu : public CBaseMenu<EClientGameState>
{
public:
// Constructor
CMainMenu( IGameEngine *pGameEngine );
void SetupMenu();
private:
STEAM_CALLBACK( CMainMenu, OnParentalSettingsChanged, SteamParentalSettingsChanged_t );
};
#endif // MAINMENU_H