[configuration] entry_symbol = "leanclr_godot_library_init" compatibility_minimum = "4.4" reloadable = true [libraries] windows.debug.x86_64 = "res://bin/Debug/leanclr_godot.dll" windows.release.x86_64 = "res://bin/Release/leanclr_godot.dll" linux.debug.x86_64 = "res://bin/Debug/libleanclr_godot.so" linux.release.x86_64 = "res://bin/Release/libleanclr_godot.so" macos.debug = "res://bin/Debug/libleanclr_godot.dylib" macos.release = "res://bin/Release/libleanclr_godot.dylib" web.release.wasm32 = "res://bin/Release/libleanclr_godot.wasm"