# Local editor state .vscode/ .vs/ *.suo *.user *.userosscache *.sln.docstates *.rsuser # Secrets and local environment *.env .env* !.env.example # Build output [Bb]uild/ build*/ [Dd]ebug/ [Rr]elease/ [Rr]elWithDebInfo/ [Mm]in[Ss]ize[Rr]el/ out/ bin/ obj/ godot/build*/ godot/project/bin/ # CMake / native build scratch CMakeCache.txt CMakeFiles/ cmake_install.cmake compile_commands.json *.ilk *.lib *.exp *.pdb *.obj *.idb *.iobj *.ipdb *.pch *.tlog *.log # OS files .DS_Store Thumbs.db .godot project/leanclr/*.dll managed/GodotSharpCompat/Generated/ tools/binding_generator/unsupported_api_report.json src/generated extension_api.json tools/binding_generator/__pycache__/generate_bindings.cpython-314.pyc tools/binding_generator/binding_statistics_report.md .cache project/leanclr/live_reload.txt project/deploy/