init
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[configuration]
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entry_symbol = "leanclr_godot_library_init"
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compatibility_minimum = "4.4"
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reloadable = true
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[libraries]
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windows.debug.x86_64 = "res://bin/Debug/leanclr_godot.dll"
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windows.release.x86_64 = "res://bin/Release/leanclr_godot.dll"
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linux.debug.x86_64 = "res://bin/Debug/libleanclr_godot.so"
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linux.release.x86_64 = "res://bin/Release/libleanclr_godot.so"
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macos.debug = "res://bin/Debug/libleanclr_godot.dylib"
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macos.release = "res://bin/Release/libleanclr_godot.dylib"
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