# Local editor state
.vscode/
.vs/
*.suo
*.user
*.userosscache
*.sln.docstates
*.rsuser

# Secrets and local environment
*.env
.env*
!.env.example

# Build output
[Bb]uild/
build*/
[Dd]ebug/
[Rr]elease/
[Rr]elWithDebInfo/
[Mm]in[Ss]ize[Rr]el/
out/
bin/
obj/
godot/build*/
godot/project/bin/

# CMake / native build scratch
CMakeCache.txt
CMakeFiles/
cmake_install.cmake
compile_commands.json
*.ilk
*.lib
*.exp
*.pdb
*.obj
*.idb
*.iobj
*.ipdb
*.pch
*.tlog
*.log

# OS files
.DS_Store
Thumbs.db

.godot
project/leanclr/*.dll
managed/GodotSharpCompat/Generated/
tools/binding_generator/unsupported_api_report.json

src/generated
extension_api.json
tools/binding_generator/__pycache__/generate_bindings.cpython-314.pyc
tools/binding_generator/binding_statistics_report.md

.cache
project/leanclr/live_reload.txt
project/deploy/